Fallout new vegas creatures

broken image

Under advanced, you can customize the radius of the burrows, and change variables of the function that control how effective your sneak skill is. You can alternatively disable the unique textures for the Excavators if you want them to use vanilla textures. MCM will allow you to toggle any of the creatures on and off. if you wan to learn how to make your own burrowing creatures, I have a tutorial up on nexus now: Burrowing Creatures Modders Resource at Fallout New Vegas - mods and community () I want this mod to be as lore friendly and as well integrated as possible. Please post any un-lore friendly and immersion breaking aspects, or inconsistencies with this mod. These mods are part of a series of mods that are focused on integrating new lore friendly creatures into Fallout New Vegas. This is a proper merge of my Burrowing Cazadores, and Tunneling Creatures mods. All of these creatures have been added to vanilla leveled list via scripts for maximum compatibility. Excavators are new Cazador variants that can burrow mid combat to close distance on the player. Cazadors make nest in the dirt that can be looted. Mole Rats you can hear tunneling underneath you.

broken image

Radscorpions and Bark Scorpions will burrow in the dirt.

Complete with an MCM to toggle what parts of the mod you do and don't want. This mod adds Burrowing Radscorpions, Bark Scorpions, Mole Rats, and Cazadores to the game.